Hello Jitter users.
I have a question about the jit.world object and if using many jit.world in a patch can be problematic.
I’m building a patch for an artist and he will be using his patch as a kind of patchwork or bricolage that he will project on a screen.
He wants to have in his patch many small jit.pwindow to play videos, fpic objects to show still images and also comment boxes.
And all of these, he would like to easily be able to move them around and manipulate them.
I’m wondering if there is some issues about running 7 jit.world context in the same patch?
My goal is to render all my videos via the GPU.
If all of the jit.world context are well named, should everything works fine?
Thanks a lot for your advice.