can not get rid of incorrect architecture error after saving patch with new versions of objects
Hi,
I am trying to update my VPT project (Video Projection Tools) to work on the arm64 macs.
I have found updates for the objects causing the problems (Lobjects, CNMAT objects, syphon), and I am able to update the patches so they work. I save the updated patches but every time I reopen the patches the same errors show up.
I only have the new versions in the library folder.
If I create a new patch with one of the updated objects, save the file, close max and reopen the patch, it works as expected, so there seems to be an issue with an existing patch not being updated correctly.
Any hints on why this happens?
HC
It seems this might be related to the project structure.
When I update the individual patches without opening the project file it seems to be able to save the patches with updated info.
However it is still not working properly when loading the project
resolved: For some reason there were old versions of these objects in the externals folder in the project, so getting rid of that solved the problem