can't set emission texture on jit.gl.material
I'm trying to send a matrix (a movie) to all four of jit.gl.material's inlets (diffuse, specular, ambient, emission).
No problem with the first three, but sending anything to the emission inlet has no effect, and generates this error:
jit.gl.gridshape: jit.gl.shader: unable to bind GLSL uniform param: 'emission'
Max Patch
Copy patch and select New From Clipboard in Max.
Example patch follows.
hi pseudostereo, this is a longstanding bug. i'll see what can be done here, so thanks for the reminder.