Controlling function with floats?


    Oct 09 2019 | 5:27 pm
    I'm wanting to treat function as an attack/decay generator, where I can control the length of the attack and the length of the decay with MIDI knobs, by (I guess) having knob 1 control the x coordinate of the end of attack, and knob 2 control the x coordinate of the end of decay. Can't seem to figure out how to make any function plot move with numbers though

    • Oct 10 2019 | 10:59 am
      Look at the help files and reference pages of objects you want to use (right click on the object). They explain almost everything.
      To set the position of a point in [function] you can send it a list. The first value is the number of the point you want to move, starting at 0. The second value is x (horizontal) and the third value is y (vertical). See the patch below.
      In the example, the horizontal x axis is set to 0-127 (like for MIDI) and the vertical y axis is set to 0.-1. The dials have a range of 1-126 to avoid overlapping endpoints which can make problems.