Counter & Route - jump value
Sep 14 2021 | 3:30 pm
Hi, I have a patch that set the position of an object in X/Y . For this I use 2 routes object one with X value and one with Y I use a counter for bang at each 12 positions. This work fine But I wish to be able to jump some position, instead of 1,2,3,4,5 ... I wish to do 1,3,5,7,9,11 or 1,4,7,10 Maybe I'm not using the good way to achieve this ?