Counter & Route - jump value

ZeroValue's icon

Hi,
I have a patch that set the position of an object in X/Y .
For this I use 2 routes object one with X value and one with Y I use a counter for bang at each 12 positions.
This work fine
But I wish to be able to jump some position, instead of 1,2,3,4,5 ... I wish to do 1,3,5,7,9,11 or 1,4,7,10
Maybe I'm not using the good way to achieve this ?

Best

Max Patch
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ZeroValue's icon

I found a solution I created as many route object for each sequences.
but now I have a bigger problem, I wish to be able to set a origin point.
So I have 12 steps each of them send coordinates I have sequences like 1 - 4 - 7 - 10 but I wish to stat my sequences from 3 so I should get 3 - 6 - 9 - 12 or starting from five 5 - 8 - 11 - 2
What the way to achieve this ?

Max Patch
Copy patch and select New From Clipboard in Max.


Best