Counter & Route - jump value


    Sep 14 2021 | 3:30 pm
    Hi, I have a patch that set the position of an object in X/Y . For this I use 2 routes object one with X value and one with Y I use a counter for bang at each 12 positions. This work fine But I wish to be able to jump some position, instead of 1,2,3,4,5 ... I wish to do 1,3,5,7,9,11 or 1,4,7,10 Maybe I'm not using the good way to achieve this ?
    Best

    • Sep 14 2021 | 7:02 pm
      I found a solution I created as many route object for each sequences. but now I have a bigger problem, I wish to be able to set a origin point. So I have 12 steps each of them send coordinates I have sequences like 1 - 4 - 7 - 10 but I wish to stat my sequences from 3 so I should get 3 - 6 - 9 - 12 or starting from five 5 - 8 - 11 - 2 What the way to achieve this ?
      Best