Creating a virtual projector / barcode scanner style laser
Oct 16 2011 | 4:00 pm
I'm looking at lighting 3d scenes with virtual lights. I've had a look at the new jit.gl.light object in Max 6 but I cant see a way of changing the shape of the spotlight so its long and thin, like a barcode scanner style light. Any pointers?
Also how would I go about projecting a matrix out like a light source? any Ideas of where I should look?
Thanks in advance