Delaunay-zation of meshes in Max or not ?

Julien Bayle's icon

Hi there, for many reasons (sound analysis, dynamic routing & more) I need to use Max for a new audiovisual project.

if I can delaunay-ize with TouchDesigner, OpenFrameworks or Processing, I can't find the best way with Max for good performance results. Obviously I'm thinking about plunging the project into another framework but .. .hey... Max! We could do that...!

Would you have some leads that I could cross with the ones I tested for checking where I'm stuck ??

enrico wiltsch's icon

Mr Rajan Craveri did it!
https://www.patreon.com/posts/delaunator-23297375