Distorting an image using audio
Hello, I cannot find a way to use audio to distort an image I have already placed into Max. This is for a project, does anyone have any ideas on how to go about this?
One way would be to apply your image as a texture to a gridshape e.g. a plane. Then distort the vertices like e.g. here
https://youtu.be/d9TVSTr4K3s
To deform the vertices by sound you need something that "describes" your sound in a somehow meaningfull way and outputs this description to numbers. You could use band pass filters to do that or e.g. use the zsa.descriptor package.
Calculate the descriptor output into the vertex positions.
....example
Max Patch
Copy patch and select New From Clipboard in Max.