Export settings in Blender
I am doing a data visualization project and I want to have a few semi toruses rotating in the background just for eyecandy. I thought I just make a few simple shapes in Blender, import them as dae files to the jit.gl.model object and tadaaa! Oh boy, was I wrong! I am pretty sure my UV mapping is fine, I tried everything I could think of but no luck. Is it even possible? I dug really deep into the forum and searched all over the internet and there are some advices which I also tried but still nothing. It's really frustrating. Any advice is welcome!