exporting images from jitter
Hi everyone!
I'm trying to export images from jitter.matrix that I fill with jit.fill. However, when I hit exportimage an empty file is created. I would much appreciate any suggestions on why this's happening. A sample patch is bellow.
Best regards,
Matous
for exportimage to work as expected, you should send 4 plane ARGB data to the jit.matrix, and you should set the alpha plane to full visibility (unless your exporting transparency with an image format that supports it like png or tiff).
jit.pack is the tool for the job:
Thanks a lot! works...
Rob,
Or indeed anyone, is there a way to export images without human interaction, i.e. without having to set an image name and press save? What I would like to be able to do is play a video and than have Max export an image at set or random intervals. The image file names could just be something like export0, export1, export2 etc. Is this doable within Max?
Cheers
Paul
Hi Foldh, I usually do something like this to save automatically on the Desktop. Hope it helps!
Hi 2K, perfect! That is a really big help, thank you!
Hi 2K, your patch really helped me out! I was trying to save the matrix pictures somewhere else other than the desktop, how can I do so? Awaiting your reply, as I have been searching with no luck to find this out! Thank you
Hi-
bumping this.
I'm with Roba above. I don't understand why the 2k patch works, and I've tried playing with different paths to no avail.
How can put these images into a set folder?
Hi TBORAX,
I found this out somewhere on cycling 74's forum and it worked perfectly well for me. You specify a folder once, and you write the picture's name, then each time the counter receives a bang, it saves the picture at your specified destination with the name you wrote and a new picture's number. Beware that if you closed max and opened it again the pictures will override, so move them somewhere else.
Hope this helps,
Roba
how to save your Patch
Please help me how to record the painting and export to image file