Fast GL Preview Screens in Max 6
Mar 25 2013 | 10:08 pm
I've been trying to get Preview screens set up through GL and included in this post is what I have so far.
It seems that when you turn off the qmetros at the bottom of the patch, the framerate increases, Is this a sign that there is texture readback happening? I would like to keep everything smooth and as possible and over on the GPU.
Any pointers would be great, thanks!!