Josh Kit Clayton ++ Joshua Goldberg
interviewed by criticalartware
SCREENING @ BUSKER
on FRI 2006.04.28
DOORS @ 8 PM
SCREENINGS @ 9 PM
1087 N HERMITAGE AVE CHICAGO IL 60622
FREE + OPEN
join us as criticalartware screens our interview with Josh Kit
Clayton ++ Joshua Goldberg! Josh Kit Clayton develops Jitter for Max/
MSP + performs with Jitter in his electronic music projects. Clayton
thinks through his relation to programming, artware, expanded cinema
+ critical theory in this interview conducted by criticalartware on
2003.09.28 in San Francisco during the San Francisco Performance
Cinema Symposium. Joshua Goldberg is an artist who was an early
adopter + beta tester of Jitter during which time he developed
Dervish, an application for realtime video performance authored with
Jitter. Goldberg discusses Dervish, Jitter, NATO.0+55 + the beauty of
abstraction in this interview conducted by criticalartware on
2003.06.07 in Chicago during AVIT North America: International VJ
Conference and Visuals Festival.
nfo ABOUT criticalartware's Josh Kit Clayton ++ Joshua Goldberg
interviews, criticalartware + BUSKER follows below.
# ABOUT JOSH KIT CLAYTON
Josh Kit Clayton is a musician, developer and computer programmer who
develops Jitter for Max/MSP. Jitter "extends the Max/MSP programming
environment to support realtime manipulation of video, 3D graphics
and other data sets... Jitter abstracts all data as multidimensional
matrices, so objects that process images can also process audio,
volumetric data, 3d vertices, or any numerical information you can
get into the computer." (0) As a musician, Josh Kit Clayton moved
towards including realtime video in performances of his musics,
musics that can be variously categorized as electronic, laptop [+/or]
glitch. recording under the name Kit Clayton, Clayton tours
internationally + has released music through Orthlorng Musork (the
label he owned + operated) as well as through Cycling '74 (the
company for whom Clayton works developing Jitter). Jitter's
introduction in 2003 contributed significantly to the expansion of
cinematic approaches to realtime audio + video, especially appealing
to developers already familiar with Cycling '74's software product
# ABOUT JOSHUA GOLDBERG
"i am a dedicated abstractionist. i design and perform on frameworks
for improvisatory animation using laptops in club and party situations.
* what does that mean? i guess you could call me a VJ, but i prefer
'live visualist' as a term.
i think of myself as more of a light artist than a storyteller. i
want people's reaction to my work to be physiological in nature,
instead of cognitive.
* what does that mean? it means i think stories have no place in
* but what does that MEAN? it means shut up and dance. see the
flickery gorgeous shit every now and then.
feedback explorations, circular decisions, a domestic core.
custom software, too much equipment, accidental movement.
(about four years ago, I released an absolutely free version of my
performance software, including code, with no restrictions, called
i explore the mutability of time through computers, and investigate
the shattering of temporal flow.
i create time-convolved video projects, as installations, screen-
based video art, and live situations.
i make work which makes sport of frenzied deconstruction of owned media.
* but what does that MEAN? i use television like paint and air.
when does content stop being content?
when does ownership evaporate?
when does history fade?"
- joshua goldberg
title: art samples and self-driven interjections
dvr: joshua goldberg
# ABOUT criticalartware:
criticalartware is an [application/platform/concern] compiled at the
turn of the twenty first century to address hyperthreaded hystories
of new media, [software-as-art/art-as-software] and [connections/
ruptures/dislocations] between early moments of artware and Video
Art. criticalartware seeks to [map/portscan/realize] the as-yet-
unfulfilled promises of technology first proposed by entities such as
Vannevar Bush, Gene Youngblood, Ted Nelson, Buckminster Fuller, and
the Radical Software publication. By drawing [parallels/paths]
between the [concepts/discourses] of the early video art movement and
the current [artware/newmedia] moment, criticalartware hopes to [re]
connect the current context to its rightful past: a multitude of
[personal/subjective] hyperthreaded [her/hi/hy]stories.
# ABOUT BUSKER:
Busker is an art space in East Village, Chicago hosting audio/visual
projects and new media programming. Busker is well suited for
screening video works, audio/visual performances and other media
installations. Busker is a non-commercial, artist-run project and its
flexibility with curatorial approaches gives artists a platform to
facilitate critical discourse in contemporary mediums. We recognize
the collaborative and distributive nature of new media practices and
want to extend the role of Busker into contemporary modes of
networking. Busker functions not only as a physical aggregation point
of local new media practices in Chicago, but also as one of many
nodes comprising a larger network of media art.