FRI 2006.04.28 criticalartware - verbose mode @ BUSKER

    Apr 25 2006 | 8:07 pm
    Josh Kit Clayton ++ Joshua Goldberg
    interviewed by criticalartware
    on FRI 2006.04.28
    DOORS @ 8 PM
    join us as criticalartware screens our interview with Josh Kit
    Clayton ++ Joshua Goldberg! Josh Kit Clayton develops Jitter for Max/
    MSP + performs with Jitter in his electronic music projects. Clayton
    thinks through his relation to programming, artware, expanded cinema
    + critical theory in this interview conducted by criticalartware on
    2003.09.28 in San Francisco during the San Francisco Performance
    Cinema Symposium. Joshua Goldberg is an artist who was an early
    adopter + beta tester of Jitter during which time he developed
    Dervish, an application for realtime video performance authored with
    Jitter. Goldberg discusses Dervish, Jitter, NATO.0+55 + the beauty of
    abstraction in this interview conducted by criticalartware on
    2003.06.07 in Chicago during AVIT North America: International VJ
    Conference and Visuals Festival.
    nfo ABOUT criticalartware's Josh Kit Clayton ++ Joshua Goldberg
    interviews, criticalartware + BUSKER follows below.
    Josh Kit Clayton is a musician, developer and computer programmer who
    develops Jitter for Max/MSP. Jitter "extends the Max/MSP programming
    environment to support realtime manipulation of video, 3D graphics
    and other data sets... Jitter abstracts all data as multidimensional
    matrices, so objects that process images can also process audio,
    volumetric data, 3d vertices, or any numerical information you can
    get into the computer." (0) As a musician, Josh Kit Clayton moved
    towards including realtime video in performances of his musics,
    musics that can be variously categorized as electronic, laptop [+/or]
    glitch. recording under the name Kit Clayton, Clayton tours
    internationally + has released music through Orthlorng Musork (the
    label he owned + operated) as well as through Cycling '74 (the
    company for whom Clayton works developing Jitter). Jitter's
    introduction in 2003 contributed significantly to the expansion of
    cinematic approaches to realtime audio + video, especially appealing
    to developers already familiar with Cycling '74's software product
    0: data.src:
    title: Jitter Overview
    dvr: Cycling '74
    "i am a dedicated abstractionist. i design and perform on frameworks
    for improvisatory animation using laptops in club and party situations.
    * what does that mean? i guess you could call me a VJ, but i prefer
    'live visualist' as a term.
    i think of myself as more of a light artist than a storyteller. i
    want people's reaction to my work to be physiological in nature,
    instead of cognitive.
    * what does that mean? it means i think stories have no place in
    * but what does that MEAN? it means shut up and dance. see the
    flickery gorgeous shit every now and then.
    feedback explorations, circular decisions, a domestic core.
    custom software, too much equipment, accidental movement.
    (about four years ago, I released an absolutely free version of my
    performance software, including code, with no restrictions, called
    i explore the mutability of time through computers, and investigate
    the shattering of temporal flow.
    i create time-convolved video projects, as installations, screen-
    based video art, and live situations.
    i make work which makes sport of frenzied deconstruction of owned media.
    * but what does that MEAN? i use television like paint and air.
    when does content stop being content?
    when does ownership evaporate?
    when does history fade?"
    - joshua goldberg
    title: art samples and self-driven interjections
    dvr: joshua goldberg
    # ABOUT criticalartware:
    criticalartware is an [application/platform/concern] compiled at the
    turn of the twenty first century to address hyperthreaded hystories
    of new media, [software-as-art/art-as-software] and [connections/
    ruptures/dislocations] between early moments of artware and Video
    Art. criticalartware seeks to [map/portscan/realize] the as-yet-
    unfulfilled promises of technology first proposed by entities such as
    Vannevar Bush, Gene Youngblood, Ted Nelson, Buckminster Fuller, and
    the Radical Software publication. By drawing [parallels/paths]
    between the [concepts/discourses] of the early video art movement and
    the current [artware/newmedia] moment, criticalartware hopes to [re]
    connect the current context to its rightful past: a multitude of
    [personal/subjective] hyperthreaded [her/hi/hy]stories.
    Busker is an art space in East Village, Chicago hosting audio/visual
    projects and new media programming. Busker is well suited for
    screening video works, audio/visual performances and other media
    installations. Busker is a non-commercial, artist-run project and its
    flexibility with curatorial approaches gives artists a platform to
    facilitate critical discourse in contemporary mediums. We recognize
    the collaborative and distributive nature of new media practices and
    want to extend the role of Busker into contemporary modes of
    networking. Busker functions not only as a physical aggregation point
    of local new media practices in Chicago, but also as one of many
    nodes comprising a larger network of media art.