heightmap_mode vtf and shadows support
Apr 07 2019 | 3:22 pm
Hello community, but mainly Cycling74 and particularly Rob Ramirez.
I've just noticed that the current shadows implementation doesn't take the heightmap vtf deformation into account in my example patch. Is there something I'm missing or given the vertex displacement and shadows' current implementation, it's just something impossible to do?
Thank you in advance!