Help in audio visual performance
Hi all, I have read the tutorial made by Masato Tsutsui talking about Audio Visual performance (http://audiovisualacademy.com/avin/en/software/maxmspjitter-masato-tsutsui-audio-part-2/).
The tutorial is quite difficult for me as I am just a beginner of Max, and I just followed the steps but not understanding all of the steps he made.
I find problems in controlling the "graphic" generated by the sound input. As the graphic travels, the x-axis is working well but the graphic is not working perfectly on the y-axis, as it exceeds the range of the y-axis (ie. the wave jumps across the boundaries of the upper and the lower limit).
I try to solve the problem of controlling the movement of y-axis by decreasing the size of the graphic, but the result is not desirable. As the x-axis is also decreased, then the wave could only travel a very small distance on x-axis. Also, the wave becomes not too visible when the size of wave is decreased.
I would like to know is there any method to deal with controlling the graphic...? regarding controlling the movement in y-axis, my patch is attached for the reference. Sorry for my poor english proficiency and I am so worried about this as I am going to perform with this patch in a few weeks.
hi larry.
adjust the scale attribute of your jit.gl.mesh object. this allows for independent control over each dimension.
Dear Rob,
Thanks for your suggestion!! It solves my problem :)))!!!!
Btw, may I also know how to make the graphic moves "slower"? I have turned the "offset_y" in "jit.rota" and "dstdimend" in "jit.matrix" to the lowest value as possible (i.e. 1), but I would like to have the graphic moves a bit slower from left to right across the x-axis.
I have tried to adjust the scale attribute of "jit.gl.mesh" object but it doesn't affect the speed of the graphic travels... just wanna know more about controlling the speed of the graphic.
with thanks,
Larry