Hello,
I'm joining this post because I'm beginning to work on a similar project.
I'd like to make cylinders rotate on only one axe, in two directions, just "touching" them with Leap Motion.
I'm a beginner with OpenGL, I red some posts here, and I understand I'll need to use "jit.phys.picker" ; Leap Motion external from Ircam.
But I'm wondering how to :
- make Leap Motion replace mouse actions with jit.phys.picker ?
- use the "touch" message Rob mentionned earlier ?
- make sure the cylinder just rotate on the axe I choose and not move around freely ?
Thanks for any help.
Alain