I tried to accomplish the behaviour of jit.phys.picker by changing the position of jit.phys.body, but the behaviour is different. When you set the shape of jit.gl.gridshape to cube, you can see the crazy rotation of the cube caused by drastic mouse movement, but it won't happen by changing the position values.
How would you simulate the jit.phys.picker behaviour without using mouse?
My current goal is to achieve the similar effect of jit.phys.picker via Leap Motion.
Many thanks for your help in advance,