I added a simple depth control, so I can just grab figures excluding the background.
But now I have a big doubt about textures and the jit.mesh object.
Let me attach an image to explain what I would like to do:
So, that's me, grabbed by this patch:
trying to see the Mona Lisa "wrap" around my body, but actually just obtaining some sort of "masking".
And here comes the question: can I have the desiderd effect with jit.gl.mesh? Or should I try to follow a different path? Maybe jit.gl.nurbs? But how to obtain the right controlmatrix starting from camera grabbing?