Including an icon when "Build Application..." from a Project

    Dec 17 2014 | 10:17 pm
    The dialogue box that allows you to "include" files and add an "appicon" before building an application doesn't seem to exist while working from a project.
    Is there any way around this? I'd like to create an application from a project with a custom icon.

    • Mar 31 2015 | 4:18 pm
      Has anyone found the way of doing this from within Max 7? I am more interested in a Windows platform.
      On Mac as a workaround you can do the following: - Create the icns for your app. - Build the app. - Open the app bundle (left click -> show package contents) - Delete the Max.icns and replace it with yours (It is somewhere in resourses with a bunch of other icons). It doesn't hove to be names "Max.icns", choose your own name! - open the info.plist and change "Icon file" string to your file's name.
      Sometimes, the Mac OS takes a while to visibly change the icon, so don't worry if it seems to be the same for some time.
      If anyone has a workaround for Windows please post it!!
    • Mar 23 2016 | 10:27 am
      Hi, I noticed that the Collective Editor window does not pop up only when I build from inside a project. What I do in Windows7 then is the following:
      _close the project _add the project folder to the searchpath from "file preferences" _open the patch I want to buil as application (and verify that it has found every single file it needs to correctly run) _build the patch as application including the project folder and the icon
      hope this help.
      p.s.: I know it's a pain in the @$$, I just hope (yes, I still do...) that the C74 crew will take care of it soon.
    • Jan 06 2017 | 5:31 pm
      nice, thank you for the above method. kind of annoying but it does work. i also had to manually select and include any java .class files.
    • Jan 06 2017 | 6:48 pm
      On windows, I use resource and hex editors to tweak standalones, after they get built. Replacing Icons, changing default preferences paths, setting execution rights in manifest and other things. It is only that I build most of Max apps for Mac, so every time I go back to windose side, It takes a while to remember all that needs to be done.