jit.op and jit.noise in openGL
Hello,
i have converted all my video files to the hap codec to make the video playback much smoother.
I'm trying to replicate the patch which is attached in OpenGL but I'm unable to figure out how to go about implementing jit.noise and jit.op. (maybe with jit.gl.pix?)
i keep getting the jit.op: doesn't understand "jit_gl_texture" error
I was wondering if someone can push me in the right direction...
thanks very much.

Substituting the jit.op portion with a shader version (GPU) will make a ton of difference. The jit.noise portion is not very important, since it doesn't happen so often and has a low resolution.
Max Patch
Copy patch and select New From Clipboard in Max.
thanks! that helped