jit.gl.bfg question


    May 09 2019 | 9:35 am
    hey everyone, Do you think is possible to zoom in a specific area with jit.gl.bfg? I would like to do something a little like this https://thebookofshaders.com/12/cell.png
    Thank you very much, and have a nice day :)

    • May 09 2019 | 6:19 pm
      you can get pretty close with the fisheye shader:
    • May 10 2019 | 12:48 pm
      thats a first step indeed it works, thank you very much rob. Now my goal is to affect the zoom inside the noise but with something more complex than the fisheye, like a black and white texture for instance.