SORRY. I forgot about a parameter (which has not solved my problem!) and apparently I almost found the problem.
Here is a new zip.
First, output_texture with jit.movie (I mean using textures instead of matrices) doesn't seem to work fine with poly~
Second, without using (output_texture 1), it seems to work (even if I have jit.gl.pix within the poly~) BUT, and it makes sense: This is only the latest voice of my poly~ that seems to render a result. We can "prove" that by sending (target 3, ) with n as a value in my patch.
I'd need to ... add, or blend or multiply all voices actually..
The idea is, again, I'd need to make matrices output to static output of my poly~... I guess.
With a matrix router..
OR multiplex a lot of planes ?