jit.gradient but on gpu?
May 15 2021 | 3:30 pm
I've stumbled across some tiny issue when I touched an older project and wanted to get rid of some major programming flaws i've created back then. Most of it is simply replacing all video and rendering objects with gpu-relying ones (big ups to Frederico Foderaro by the way) Most of it went like a hot knife through butter and my render fps is never going below 57 of 60 anymore. Nevertheless I don't know how to replace the jit.gradient object. I thought I could find a way via jit.gl.pix and I am pretty sure I will find a way. But since I've been biting my teeth out on this for several hours now I wondered if maybe anyone of you had the same idea and found a solution already. Kind regards and a nice weekend to all of you