jitter data from rgb planes how to SLOW down numbers?

tonismoke's icon

I am creating a generative music patch which uses a .mov file to generate the audio, so far i have split out a video using the jit.scissors and using shade detection play notes via noteout.

I have also split the planes to show the amount of color present in the clip and unpacked to give the mean min and max levels via jit.3m. Now I have been trying to take these values from the integer box and apply them to either a kslider with a cycle or other waveform type, or to play via a buffer~ and sfply~ or groove~ so there mapped to a kslider.

but how for the life of me I cant think how to SLOW these values down from the planes data to the midi range ( i dont mean just scale) but so there not ranging from such highs to lows so quickly.. any quick way to slow them down ??

HELP ... THANK YOU

presence_detection-JITTER-JCAIRNEY-GOOD.maxpat
Max Patch
LSka's icon

maybe [slide]?

dtr's icon

What you're talking about is filtering or easing. Slowing down is something else.

Andro's icon
Max Patch
Copy patch and select New From Clipboard in Max.

Here you go. Uses jit.slide, put a separate one between each jit.pack for control over each color.

tonismoke's icon

Thanks ill have a look at the patcher and the slide object ..