Jitter & Mac Pro 6,1 (cylinder) with eGPU?
Has anyone tried to boost their Jitter performance on a late 2013 Mac Pro by adding an external thunderbolt GPU? I have an HD 6-screen installation and was hoping that the dual D700 cards of the MP would do the work of my previous 2010 Mac Pro with 3 x ATI 5870s. No such luck though on El Capitan (or Windows 8.1). I also now need to have 5 jit.gl contexts instead of 3, which can't help (see attached render engine). My understanding is that in OSX one card will be dedicated to serving the screens and the other for processing. I was hoping to add an external GPU for the control screen and using the two D700s for processing.
I do have an unused Sonnet thunderbolt enclosure and tried to get it running with a NVIDIA GTX 960 and later an ATI 5870. So far I can't get the MP to recognize the external GPU and don't know if its worth purchasing a BizonBOX 2.
An ideas?
Thanks
Hey did you get any further with this? I'm am aiming to implement something similar....
recently got a bizonbox2s with a really good card
it took a bit to set it up right. it works great so far for rendering stuff from other applications but haven't gotten it to work with max yet.
if anyone has suggestions for how i can get max to recognize it, i'd be very happy to hear it.
I was not able to get Max to recognise the card (using a MP cylinder) in either OSX El Capitan nor Windows 8.1.
What card are you using, I know with After Effects there have a short list of CUDA cards that work. I wonder is there a MAX person who can answer this question? whether there's specific architecture that Max will work with?
@CIAN MURPHY
I have been able to get it working in Blender, Premiere, and After Effects... have something with live visuals coming up shortly and thought it would be great to get this thing working in Max too. Anyway, the card is: NVIDIA GTX TITAN X
wow yeh very nice card. I've seen that EGPUs can be implemented with vvvv, I'm assuming they can with Max. I'm running OSX El Cap and am making an egpu with an AMD Radeon 7950, I'll chime in a bit more when I have any more info. If anyone has any more additions to this thread, don't be afraid to add :)
Bumping this to see if there have been any developments with this. Any plans-- or existing ways-- to have Jitter use an external GPU?
It seems there's a solution very coming soon:
https://www.theverge.com/2017/6/5/15743274/apple-external-gpu-vr-development-macos-high-sierra-wwdc-2017
This with a Thunderbolt 3 iMac should work well. With a iMac Pro, it should actually run my lab.
Hope this helps.
ck
I have a MacMini 2012 i7 quadcore and looking for a eGPU solution.
Any news on this front? I have a MacBook Pro (Retina 13”, primo 2015), and I'm considering buying an eGPU. Only if it Max will recognize it though...