Latency issue with metro object
Anyone experiencing latency issues with the metro object? It's been very imprecise on my end.
I've been trying to build a metronome in which I can control a delay for each onset, but for some reason even when I set all delays to 0, the output is a bit laggy. Here's a screenshot:

No, I can't make metro go out of time.
by the way you need only one select object and 1 player
for that short sample.
unless you want different sounds per count.

using sfplay~ is even more efficient then 4 playlist~ objects
each loaded with only 1 file ...
