M1 Max vs RTX 3080 benchmarks
Interesting results using - jitter_benchmark-v1.0121.maxpat
Windows PC
16GB Ram
11th Gen Intel i9-11900K @ 3.50GHz
Nvidia RTX-3080 10GB VRAM
Max 8.2.1 GL3
CPU: 256
GPU Geometry 1: 413.2
GPU Geometry 2: 476
GPU Pixel Shaders: 262
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16-inch MacBook Pro
Apple M1 Max with 10-core CPU, 32-core GPU, 32GB Ram
Mac OSX 12.0.1
Max 8.2.1 GL3
CPU: 362.4
GPU Geometry 1: 381
GPU Geometry 2: 492
GPU Pixel Shaders: 277
14-inch MacBook Pro
Apple M1 Max with 10-core CPU, 24-core GPU, 32GB Ram
Mac OSX 12.0.1
Max 8.2.1 GL3
CPU: 398.7
GPU Geometry 1: 301.0
GPU Geometry 2: 494.2
GPU Pixel Shaders: 295.0
Marker,
How are you finding the M1 Max for general Max/Msp/Jitter usage?
B
I didn't really get to use it a lot yet. There's a couple of externals I use still not M1 ready. But for me it's a major upgrade in any way ;-) considering I come from a i5.
Very interested in hearing about more experiences here.
For my future setup, I have to choose whether I'm going down the line of MBP M1 Max, or an ultrabook/pre M1 Macbook + eGPU setup. I expected the 3080 to outperform M1 Max by a lot, and am surprised by the results so far. Honestly it's a bit hard to believe.
16-inch MacBook Pro 2019
CPU: 2,6 GHz Intel Core i7 6 core
RAM: 16 GB 2667 MHz DDR4
GPU: AMD Radeon Pro 5300M 4 GB / Intel UHD Graphics 630 1536 MB
macOS Catalina 10.15.7
Max 8.5.2 OpenGL 4.1 (GlCore)
CPU: 223.7
GPU Geometry 1: 83.2
GPU Geometry 2: 266.6
GPU Pixel Shaders: 190.9
MacBook Pro 2023 16" M2 max
32GB ram 38core GPU
Jitter benchmark v 1.1
CPU: 184.8
GPU Geometry 1: 483.5
GPU Geometry 2: 416.7
GPU Pixel Shaders: 319.2
DIM: 1920 x 1080 (1080p Full HD)
Jitter benchmark v1.0121
CPU: 406.2
GPU Geometry 1: 487.1
GPU Geometry 2: 494.9
GPU Pixel Shaders: 408.8