Manipulate and insert multiple images
Hi,
I am working on displaying multiple images. These images are flowers (png). I tried to use jit.qt.movie and jit.gl.videoplane, but only one picture can be inserted and manipulated (such as rotate and scale). Is there any way that I can insert more than two images, locate them and adjust them at any time? I can do it on 3D objects, but no ideas about 2D objects.
I tired jit.gl.gridshape, and chose shape: plane, than put flower pictures as textures, but it did not look great.
In addition, I need all the images show in one single window, such as jit.window because I'll create some interactions between the flowers.
Thanks,
Ruige Zhou
You should probably have a look at the srcdimstart/srcdimend/dstdimstart/dstdimend attributes for matrices. The Video and Graphic 6: Jitter Matrix Exploration Part 2 tutorial should help to sort you out (type that title into your search on a patcher window)....
or you may find using GL objects more intuitive.
here's two ways to manipulate image shapes and with gl, one using cornerpin and one using videoplane.
Hi Gregory,
I have watched the tutorial, thanks for your help.
Please let me clarify my idea. I'd like to use images to do something like animation, so I need a place that can display more than one picture and allow me to adjust their position values (x. y. z.) by manipulate the relevant attribute.
Ruige
Hi Rob,
That is exactly what I want. Appreciate your help so much. I tired [fpic], but I did not think about connecting it to [jit.videoplane] directly....Haha....