Max 7.0.5 Released

    Jul 27 2015 | 5:14 pm
    We are happy to announce Max 7.0.5. The main reasons for this update is to address several issues with AVF video playback for Mac users, fixes for Max For Live use, and fixes for Gen.
    As always, you can download the new installers here:
    This can be installed over your previous Max 7 installation, and will not affect installs of Max 6.x or lower.
    Enjoy! -Ben
    New Features: • jsbuffer: new send() method
    Fixed Bugs: • bpatcher: fixed offsets and zooming issues • Doc Browser: added messagename highlighting and links • Doc Browser: no longer returns items that are not ref or doc pages • Doc Browser: fixed seealso descriptions on 3rd party refpages • gen~: local variables no longer "leak" between codeboxes in the same genpatcher • gen~: properly determines variable type in a control-flow sub-block • no longer crashes in text editor when shader file is malformatted • fixed avf engine playback issues • fixed crash when switching movie files and @colormode uyvy (avf engine) • jsbuffer: improved accuracy of length returned in ms when in 32-bit • Max For Live: changing Live's sample rate no longer stops MIDI • Max For Live: fixed Jitter crash • Object Browser in Toolbar: fixed crash when clicking outside patcher browser after showing object category menu • Packages: Support folder on Windows allows for both 32 and 64 bit lib folders • Projects: application-building from a Project now includes Packages • radiogroup: no longer grabs tab key focus • vst~: improved in/out channel configurations

    • Jul 27 2015 | 5:51 pm
      does the bpatcher fix address the issue of them disappearing / going "off screen" when edited view "new view of..." ?
      that'd be raaaad!
    • Jul 29 2015 | 10:30 am
      There was any changes to [jit.grab] too (on Mac side 64 bit)? I'm interested, because, as I just noticed, now this object is working much more stable than the previous version. It's really cool, thanks guys.
    • Jul 29 2015 | 10:39 am
      Hi Yaniki,
      jit.grab functionality should be improved for Mac users who are using the default AVF video engine. Glad to hear it is working better for you!
    • Jul 29 2015 | 10:53 am
      Thanks Ben!
      Yes I'm using AVF, and can confirm, that the jit.grab works perfect now.
      Previously I experienced two types of issues: crash on device switching and strange artefacts (horizontal "glitches") after resolution change. Both issues are fixed now.
      thank you very much
    • Jul 29 2015 | 12:46 pm
      Guess I was doing it all wrong, my post is irrelevant so I deleted it. ;)
    • Jul 30 2015 | 7:23 am
      When opening help patch of [buffer~], some errors are printed in Max window. I think there is something wrong in "buffer-js-help.js".
    • Jul 30 2015 | 7:38 am
      Hi Jaeho,
      Thanks for pointing this out. Looks like the sinc function was missing some parentheses. To make these errors go away, you can edit the buffer-js-help.js and just change line 79 from: function sinc to function sinc()
    • Aug 01 2015 | 2:44 pm
      Hi Ben,
      what does it mean:
      gen~: properly determines variable type in a control-flow sub-block
      In a gen~ documentation beta written the following:
      Variables are given types automatically by the compiler depending on the Gen domain and the Gen object’s inputs.
      The usual distinction between int and float numbers does not apply to Gen patchers. At the Gen patcher level, everything is a float.
      Does it also mean that now I need to initialise all variables with either float or integer type of variables depending on the output type? I have done so no matter it was written just for backward compatibility in case this change will happen.
      Best Regards, Ruslan
    • Aug 04 2015 | 11:48 pm
      small feature request on next release.
      An object oultine feature [checkbox]. Yes I am as annoyed of not having it as much as you may be me asking for it. The number of times I made mistakes/false-connections-troubleshooting-time wasted for nothing since Max7’s interface came out last nov 11th , in situations that could of been easily avoided. Like two number boxes that were overlapping with wrong connections but I couldn’t eye grasp them simply because there is no outline option. Also, [attrui ] used to have 2 colors. At least maybe give us the outline.
      It would probably take you c74 Genius Coders 20-30 mins if not less to put together and you would make so ,so many people happy. People don't want the outline, perfect uncheck it in preferences.
      Another nightmare as been teaching your Max7 interface to new users. So easily can a new user confuse the message object from a regular one with the new interface color.
      I use your software every single day and try to help someone a minimum of once every 1 day. I’m doing what I can to spread the news , help me make it easier to spread.
      Thanks for putting up with my rant and maybe considering the outline request yet again.
    • Aug 06 2015 | 1:31 am
      not only do I support your wish, I also miss the outlines very much.
      I also miss, what was available in former MAX, is the list ob available objects. If one cannot remember the name of an object (because not using it all the time) there is not way to find it because one has to go through the whole alphabetical list of objects. Before there were these two lists: "Max Objects A-Z page" and "Max Objects by Function Page". It would be great to get them back. Or are they hidden somewhere. At least I cannot find them.
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    • Aug 07 2015 | 10:00 am
      On the left toolbar. Click double arrow for category. The outlines thing... Yeah, I dunno, I think the interfaces I make now are a lot cleaner. But I can see how it could be annoying during patching.
    • Aug 13 2015 | 9:38 am
      As a request for the next update, can we make Max boot up without stealing window focus? I only run it for editing Max for Live devices but when I press the edit button and try to do something else while I wait for it to boot up it steals the window focus constantly. It's not such a quick loading time so it would be nice to be able to do something else while waiting and not have Max, for all intents and purposes, lock up my whole PC. I haven't experienced any other program doing this and Max has been doing it for as long as I've been using it.
    • Aug 14 2015 | 2:23 pm
      [EDIT] i thought i had a problem with jit.window posting those on the max console
      jit_gl_create_context: multisamples: GL Error: Invalid enumeration warning: couldn't create context, trying without depthbuffer jit_gl_create_context: multisamples: GL Error: Invalid enumeration warning: couldn't create context, trying without double buffering warning: pixel format has already been set to 4, cannot set to 2 jit_gl_create_context: multisamples: GL Error: Invalid enumeration
      but it seems like it's a windows problem, not max's, so, sorry for the trouble. the problem is still there of course, but it's just mine now.
    • Aug 16 2015 | 11:13 am
      I faced this problem several times, always on Windows machines, always observing the same behaviour when trying to use OpenGL renderer in Processing too. So, if Max and Processing are behaving in the same way this is probably an issue related to GPU and OpenGL implementation (maybe drivers?).
    • Aug 16 2015 | 11:23 am
      thanks dear yaniki, yup, i think that's the thing, the objects. I'm looking into it. i ran across other people in other threads with the same issue. the solution is not so straitforward or clear, but i'll fix it, i have to. thanks again!
      [edit] fixed it. i use a Intel(R) G45/G43 Express Chipset, and to find a decent driver online was hell. for future reference, anyone having trouble with openGL and windows 10 should use this one: it's a downgrade, but it works. many thanks to modit2002
    • Sep 12 2015 | 3:36 pm
      will there be any new examples added to ""? the ones in there now are the same from the last couple versions of Max.... looking forward to testing out the new object, and was also wondering if there will be an update to change the interface's theme? Perhaps have a theme that can make Max look like any pervious version, or at least change the colors similar to ableton live's theme'ing....
    • Sep 29 2015 | 1:15 pm
      I'm lost with the new object groove~ , by the past in max 6 for enable interpolation it needed the ‘resample 1,0′ and was buggy with 24 bit wavefile but it seems that it disappeared... any info about it?