Max 8.2.1 Released
Nov 16 2021 | 5:53 pm
We are happy to announce the release of Max 8.2.1. This update primarily addresses issues that came up in Max 8.2. Take a look at the changes below for a comprehensive list of improvements.
As always, you can download the update here: https://cycling74.com/downloads
Happy patching! Ben
Release Notes https://cycling74.s3.amazonaws.com/support/version_8_2_1.html Fixed Bugs • absolutepath: folders in Project-specific paths are found • Gen codebox: errors report correct line • Gen: Fixed param restore crash • GL3 jit.gl.mesh: auto_normals generation improvements • GL3 jit.gl.mesh: support for float64 input • GL3 jit.gl.model: autonormals with triangle mesh work correctly • GL3: 1 plane matrices are displayed correctly • GL3: dynamically update and read buffers in a transform-feedback process • GL3 textures: tex_map 3 projection correctly projected when object is rotated • jit.anim.drive: eliminated animation glitches related to easing • jit.gen: fixed crash with nearestpix sampler and dimcount > 4 • jit.gl.lua: fixed outlet functionality (fixes Inspired by Nature Max for Live devices) • jit.gl.material / jit.gl.multiple: fixed issues with params texture • jit.gl.mesh: color input works as expected when lighting is enabled • jit.gl.model: fixed broken obj file read • jit.gl.multiple: fixed drawing multiple textures • jit.gl.node: fixed re-initialization when undoing deletion • jit.gl.slab/jit.gl.pix: outputs properly adapt to input type • jit.world: framerate no longer drops when number box updated (Win only) • live.scope~ / live.adsrui: updated icons • Patching: fixed hang when patching in large patcher (Win only) • Styles: saved in the correct location • subpatcher: no longer appears bogus when opened from project window • umenu: improve popup positioning with multiple displays at mixed resolution/zoom • vizzie: Fixed doubled output causing doubled fps • vst~: eliminated freeobject error and potential memory leak • vst~: fixed potential crash when instantiating new plugin • Windows: increased main thread stack size to match OSX (8 MB)