Max 8 and Unity 2020

Matteo Tomasetti's icon

Hi guys,

Do you know if there is a package that allows to communicate Unity with Max?
Basically I'd like to take some data from a UI I'm creating in Unity and sync it to Max.
I would like to know if there is a package already compiled or if the best method is to use the OSC protocol.

Another question: when I export my application to Unity is there any way to integrate Max?
Or if I want to test it to other users I have to make a build with Unity and a standalone application with Max and send to the users two applications?

Thanks in advance to all.
Have a good sound journey!

Anthony Palomba's icon

You may want to look in to the µ (mu) Max-Unity3D Interoperability Toolkit
https://cycling74.com/forums/ann-myu-max-unity-interoperability-toolkit-v-1-0-released

Although a bit old, it may be a good starting point in doing what you want. There is no way to integrate Max in to Unity as one compiled app. You would basically have two apps.