Menubar Editing

riotchild's icon

Does anyone know how to add the upward pointing (shift) arrow in menubar script?

#X item 5 1 Detail/1;

The above generates a "Detail ⌘1" menu option as the / equates to the ⌘ symbol. I'm trying to find the modifier to generate a "Detail ⇧⌘1".

Thanks

Nodanoma's icon

Incase you are still looking for an answer and have not given up, here is the reason to give it up:

In the menubar reference it states

Two characters can be used to modify the appearance of a menu item:
/ : followed by a character, assigns that character as a Command-key equivalent
(: disables the menu item

Therefore we cannot do anything else but map ⌘[n] key-commands to our patches using [menubar], at the moment, which has been a very long moment.

Alas, I have already given up.

Nodanoma's icon

In the meantime…

I am currently working on an abstraction that will modify the standard Max and Runtime menus (not the ones hosted by a menubar-object) in a standalone by editing its maxinterface.json with help of a separate json-file. Entries added to the standard menus like File, Edit and Windows can all contain complex keyboard-shortcuts and even sub-menus while the menu items themselves too can be renamed, i.e. customized entirely. What it takes, however, is setting up custom receive ports as targets for the individual commands and those will need to be implemented in the patch to execute the corresponding tasks.