Is there any known issue when using multiple framebuffers in Jitter or in Lua?
We have very unexpected result. Basically we are doing a bind and unbinding Loop like this:
for k,v in pairs(visibleSquareKeys) do
for key,value in pairs(Slabs[v]) do
if true then
-- use texout as framebuffer
-- release framebuffer
-- swap slab
It seems that Jitter has problems using multiple framebuffers. We are only able to see one framebuffer.
Any help will be much appreciated!