Noitom Neuron Motion Capture sensors in Max via OSC
Aug 25 2017 | 9:07 am
Hi, i'm trying to get the Noitom Neuron MOCAP working in Max (https://neuronmocap.com/). They have a SDK and I want to create a little bridge that will forward the bones Position and Rotation to Max via OSC. However the original SDK have few problems, so i decided to switch to the Unity SDK also available on the Noitom website. I'm really close to succeed, I managed to get the quaternions for every bones and the Hips bone position in Max. The SDK use a BVH data structure, the remaining bones have to be chained with the local rotation values starting from the hips. Does anybody knows the best way to rebuild this in Max? Does anybody managed to get those sensors working in Max? Thanks!