Noitom Neuron Motion Capture sensors in Max via OSC


    Aug 25 2017 | 9:07 am
    Hi, i'm trying to get the Noitom Neuron MOCAP working in Max (https://neuronmocap.com/). They have a SDK and I want to create a little bridge that will forward the bones Position and Rotation to Max via OSC. However the original SDK have few problems, so i decided to switch to the Unity SDK also available on the Noitom website. I'm really close to succeed, I managed to get the quaternions for every bones and the Hips bone position in Max. The SDK use a BVH data structure, the remaining bones have to be chained with the local rotation values starting from the hips. Does anybody knows the best way to rebuild this in Max? Does anybody managed to get those sensors working in Max? Thanks!

    • Jan 18 2018 | 12:27 am
      Hi. Did you ever get Perception Neuron working with Max? I'm also interested in Perception Neuron mocap/Axis Neuron software and OSC. I can't find any resources on how to do it, though, only questions :)
    • Apr 09 2018 | 5:48 pm
      The latest SDK (b17) was released in October so perhaps the problems you experienced have been addressed already. Please let us know if you've achieved success with this, I'm developing a performance with intent to use a Neuron system as well and am researching the best approach for full Max integration
    • Jan 30 2019 | 7:10 am
      Any updates on this? Can anyone comment on the status of receiving perception neuron markers values into Max?
      Thanks
    • Mar 08 2019 | 5:15 pm
      I'm also very curious as to whether or not anyone has had success getting the Neuron to talk to Max... bump!