Optimizing jit.gl.text behaviour

Martin Daigle's icon

Hey I have this rolling patch that displays vertical text with jit.gl.text, and I think that therre might be a more optimized way of getting this behaviour! let me know if you have some suggestions

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TFL's icon

First option would be to use @line_length to constrain the text line to a given size and get the next characters displayed below.

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But for some reason it seems buggy and shows the entire word in the first line. I don't understand why it does this, I will report.

Other option is to include spaces between characters and then play with that same line_length attribute:

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Yet another, more complex, option you might want to explore is [jit.gl.textmult].