Quadraphonic speaker panning in RNBO
Dear community,
I am currently trying to replicate a patch I made in Max, to be able to extract it as C++ from RNBO. My main struggle right now is to recreate the ambisonic speaker panning function. I used the ICST Ambisonic package in Max before and tried to build osmething similar using codebox in gen. Of course I did have some help using Copilot but unfortunately I am stuck right now.
To give you some context of the project, I have four sound sources that move in space. One sound travels from speaker to speaker while 2 sounds are moving randomly and one sound just sits in the middle of the room. The speakers are placed in a square formation.
I understood that I need to program each sound outside of gen, while the panning happens in the codebox within gen. But, I don't manage to get the parameters for each sound running, and also I only get out a signal from outlet one. Could maybe someone have a look and give me a hint what the problem could be?
Thank you! Greets, Laura
Hi Laura ! fast seeing in your patch, made some things to follow datas, but for parameters between rnbo and gen, i should be curious too for more infos :-)
michel
Hi Michel,
Sorry for my late reply. But thank you for your patch, it helped me sooo much. I did have to make a few adjustments to my codebox code and also the params. Buuuut I made it work perfectly.
I am now taking the next steps, but first I wanted to share my progress with you ;).
Let me know what you think
Best, Laura