Hi ,
i finally spent some time , trying tu use jit.text .
which , definitely ,
seems to be the real one i need,
as it can output all meta-characters , without considering them differently from simple characters .
But i still have a problem .
here's the simplest patch possible .
(attached is also a textfile to load in the jit.textfile)
You can also type any text you want in it .
As i recall the lines , in any particular order ,
the jit.gl.text3d objects randomnly displays truncated , slightly different ,from the original ones written in the jit.textfile ,
strings of text .
sometimes the first character is truncated , sometimes the last ,
sometimes japanese (or other) characters are added at the end , ...
all this happening very randomnly .
Can you reproduce this on your computers ?
to check , you can load the textfile , and then , playing with the integer box ,
output all the lines , ones after the others .
The problem happens sometimes immediatly , sometimes after 5 , or 10 , or 15 , line recalls .
I hope i'm missing something obvious ,
because this object would be so perfect for my needs ....
Thanks for your help ,
Matthieu