scaling and manipulating phase
hello. i have a float that goes from 0 to 1 in about 0.07hz. how could i scale it so it can go from 0 to 1 in 1/8th the time or in 32* the time? i'd like to able to set the time-scale however i want. i want the bounds to be between 0 and 1. i am fine with using gen~.

clock times 32:
[phasor~]
[*~ 32]
[%~ 1.]
clock divided by 8:
1.) if you are brave enough, see rate~ helpfile. expect multiple new problems to arise later.
2.) otherwise, avoid clock division and reinterpret times 1 to be times 8 already.
then 1/8 is 1, 1 is times 8, and times 32 is times 256.