Select object doesnt bang once per time!
Hi, people.
I'm making this patch and I'm having trouble to fix the sequencer using the counter/select.
The select obj has 56 steps. How to make a select object to trigger only one send per time to triggering one sound in my case per bar or sec.
Thanks!
when you say it doesn't bang once per time,
do you mean it is banging on every number regardless of what counters number is at?
send and receive objects should have no spaces in the send/receive names,
otherwise only the first slice counts, and that is just "track" in your patch.
Thanks, I have fixed it. Also there's a standard output level for my synths, it has or hasn't equal levels in general.