set filter nearest on jit.gl.pix xfade
Trying to xfade downsampled textures to retain sharp pixels. Tried sendoutput filter nearest on the jit.gl.pix fader but no luck....
Max Patch
Copy patch and select New From Clipboard in Max.
From the docs:
"in jit.gl.pix the sample and nearest operators behave differently than with jit.pix . How a texture is sampled is determined by the properties of the texture. As a consequence, sample and nearest behave the same in jit.gl.pix . To enable nearest sampling, set the @filter attribute to nearest. For linear interpolation, set @filter to linear (the default)."
Not sure how to set the filter attribute.......
you've got a misspelling! "filter" NOT "fllter"
You are right! Apologies for the noise.
'fllter' loosk coloer tahn 'filter'! Ist mroe bulrry.