shader directly on jit.gl.texture?  –––– 3d texture woes …

C Hausch's icon

C Hausch

8月 16 2024 | 4:14 午後

hi there,

jit.gl.texture does offer an option to attach a shader name (although this is not documented in the reference), however it does not seem to have an effect. i can't get a shader to work directly on the texture.

the reason i wanted to try this is that i wanted to do some 3d matrix processing in the shader, and jit.gl.texture seems to be the only object allowing 3d image dimensions.

can someone shed some light on this topic?

––

as a sidenote i just wish jit.gl.pix would allow for 3-dimensional matrices –