[Sharing] Gl.mesh 2d-flowfield

MakePatchesNotWar's icon

Hello,

Made this a while back, thought i'd share after rediscovering it... Hope you enjoy it as much as i do!

Max Patch
Copy patch and select New From Clipboard in Max.

Luvulongtime!

MakePatchesNotWar's icon

Its messy imo btw so if anyone knows a better way to handle particle death and respawning i'm all ears!

Tom Hall's icon

Moved to Jitter section. Great share!

daddymax's icon

This is really interesting - thanks for sharing it.

Greg Finger's icon

definitely very cool. if some z-axis displacement was added it'd be extra sexy.

MakePatchesNotWar's icon

Thanks guys! Sure, i'm a bit short on time atm but give me a couple of days...

MakePatchesNotWar's icon

Yes! Z-displacement added...

but i'm not really pleased with the result because the added dimension reveals a flaw in the coding which i think is due to rounding/precission errors when wrapping around with modulo. Unfortunately i do not really have a solution for this (yet :) but i'll try looking into it...

Luvulongtime!

Max Patch
Copy patch and select New From Clipboard in Max.

(a workaround would be to only use dimension 1 to 149 essentially "zooming" in 1 pixel)

Max Patch
Copy patch and select New From Clipboard in Max.

and illustrating the problem here

MakePatchesNotWar's icon

Editing posts is gone?

Max Patch
Copy patch and select New From Clipboard in Max.

Better download this one... issue still stands though

Greg Finger's icon

nice, thanks for the update. that velocity is really sensitive. also you forgot one thing: [r toBfg] :)

MakePatchesNotWar's icon

Didnt forget but i might have been a little too enthusiastic "cleaning up" :) thought i fixed that in the last patch... but yeah i find the velocity works best with values between 0.005 and 0.01 although you can get some cool phasing with higher ranges