Simple question: from integer to bang?

    Jun 19 2013 | 12:08 am
    So this is simple, I need an object where I input an integer number, lets say 3, and the object then outputs 3 bangs! It should be simple to make so I hope someone can answer me what object should I use. Thanks

    • Jun 19 2013 | 12:09 am
      As an example I want an object that does the backwards process of the counter, thats all.
    • Jun 19 2013 | 12:10 am
      You want Uzi.
    • Jun 19 2013 | 12:10 am
      look at the select object ie [sel 3] whoops didn't read your post properly; see next post:-]
    • Jun 19 2013 | 12:11 am
      look at the uzi object ie [uzi 3]
    • Jun 19 2013 | 6:09 pm
      Thanks for the help! Im trying to use this to make a program that automatically changes the value of an specified sample from a buffer. The idea is this. I specify the number of samples I want to change, ie "3" in this case, then the program will start counting from 1 to 3, and in each count will add lets say a value of 0.00354 to the sample, then saves the buffer. Im using peek~ to write the sample values into each sample, but im not sure if it is working. Maybe Im confusing you, since I dont speak english often. The problems are: -Isn't uzi too fast for this kind of program? -Is peek~ the right program to change a buffer's value?
      I have just started using max, so my knowledge of what im doing is low, please any recomendations/corrections are appreciated.
      I believe that's all. Thanks.
      I would love to send you a simplified version of the program but I don't know how to pass it into text as I have seen here people often do.
    • Jun 19 2013 | 6:44 pm
      As far as the buffer issue goes, uzi would probably work, but if you're playing audio, and want to change a lot of samples, it might take up to large a chunk of scheduler time.
      I would probably use poke~ to stuff the values into buffer,
    • Jun 19 2013 | 7:49 pm
      Thank you alot, poke~ doesn't work for my project since im not working with signals at all. Im using peek for that reason, to be able to extract values from a buffer without playing any audio. Here's a simplified version of my problem, since I can't post the original for personal reasons.
    • Jun 19 2013 | 7:54 pm
      I'm not sure if the patch I just sent works or not, I made for you to have an easier visual explanation of my concept
    • Jun 19 2013 | 9:02 pm
      Unless I'm not understanding your requirements, your scheme works. Here's your example with the sample writing made more obvious: