slivers of video, how to reassemble all of the matrices?
The patch below is for a projection mapping project, so i need to individually position each sliver/slice of video. That rules out submatrix, right? Its crucial i retain the original dimensions of the original video in every sliver/slice, as seen in my attached example patch.
Any thoughts? I must be missing something.
strongly recommend you use GL for this.
check out the brand new Videos & Graphics tutorials released with the 7.2 release for a more in depth explanation (found under Help->Reference->Documentation Home, links on the bottom of the left grey ‘Contents’ sidebar). Video and Graphics tutorials 1, 9 and 10, and the GL Texture Output guide are all relevant to this.
jit.gl.cornerpin will help with the mapping, and jit.gl.pix can be used to get your slices.
i've pasted a basic example that maps two slices to two cornerpin objects, and includes a custom jit.gl.pix patcher that does zooming, offsets, and cropping with gl textures: