Standalone Preset Missing Files

mistabu's icon

Anyone knows where I need to place a set of audio files within a standalone app so a preset (including specific sounds) made on another computer will work recovering these audio files automatically?

I made an app that uses buffers to play audio files, when I load a preset made in my computer it works perfectly as I have created the preset (so the filepath to audio files is ok), but if I load a preset made in another computer the standalone app looks like not finding the audio files (as the stored filepath within the preset is not in my computer), even if I place the audio files within the resources app folder.

I guess "search for missing files" (active/when creating the app/standalone object preferences) should work to be able to look within the app folders to find these audio files when loading a preset that include specific audio files.

Any help is welcome!

Source Audio's icon

Dealing with paths is a bit different on Mac and Win.
I usually place standalone in own folder,
and add needed files or folders with media in same folder.
On Mac app is a file, on windows a folder,
so one can place media folders inside, next to exe file
(I actually pack standalones on windows into single exe file,
using enigmaVB)

For a folder with lots of samples, one could add search path
and then store only audio file names into presets.

here example using folder named Samples

Max Patch
Copy patch and select New From Clipboard in Max.

that is simpler than issuing absolute path of the standalone and
combining it with subfolders and files....

mistabu's icon

Great! Thanks a lot!