tex 1x25 to tex 5x5
Hello, I didn't found the solution for this problem.
I have a serie of 25 random colors stored in a 1x25(dim) texture. I would like to send all these values to another texture 5x5(dim),and keep exactly the order of the colors... It's maybe super easy I'm sorry but I didn't found any solution
Thank you and have a nice day :)
I think I need something like jit.scanwrap but in opengl... possible?
Easy to do in jit.gl.pix
Max Patch
Copy patch and select New From Clipboard in Max.
wow thank you man, I feel stupid now :) I wanted to know how to do that because I'm using jit.gl.model @matrix_output 1 in my project and it output a one dimension matrix...