Textures missing from Jit.gl.model in standalone
Hi all
I'm trying to make a standalone with a jit.gl.model using a model from Blender, exported as .obj and .mtl and associated jpeg image files. This works fine and looks great in Max, but when I build, a standalone either as an Application of Collective, the textures are missing.
I've tried all the various options on the [standalone] object, but nothing helps, and there are no image or .mtl files in the application Contents/Resources folder.
I'm using Max 8.6.5 (can't upgrade yet), is this possible?
Any suggestions gratefully anticipated!
jonny
If you build the application from a Max project, make sure the the required files are listed as dependencies in the Project window.
If Max doesn't want to copy them by itself, you can always add them manually. Source Audio should get you covered, like in this thread.