Toggling fullscreen breaks jit.pwindow in a bpatcher
Dec 12 2021 | 7:02 pm
I encountered this behavior and thought I'd post it here. I have a jit.pwindow that is rendering some jit.gl.gridshapes. Then I put the whole assembly in into a bpatcher.
Now I want to give my user the option to run the whole patch in fullscreen or windowed mode. But when I toggle fullscreen, my pwindow inside a bpatcher breaks.
If the pwindow is in the top level patch it survives the transition to fullscreen just fine.
It looks like an easy workaround for my case will be to get screen size and then set the window size to the screensize. But I thought it might be useful to mention this. Max is great! Thank you. :)