I have a live device (CRONE) that uses a bpatcher to load an abstraction (Crone~.maxpat). When I freeze the device, it works fine on Mac, but not on Windows, and my Mac users say it works fine for them. Windows users get a file not found error and a blank bpatcher. I’ve moved all of the abstractions out of my search path and opened it and it loads fine from the frozen version.
I’m updating the device so that I’m just embedding the bpatcher instead, but I wondered if anyone else had experienced this.