I seem to remember finding a recipe for this on the forum somewhere – but I cannot track down the post.
Is there a way to embed a .dae into a max patcher without loading from disk each time?
(fyi in case this matters – this same patcher will end up in a standalone eventually)
Quick follow up that may or may not impact any answers – the .dae files that I will be using range from 1 meg to over 120mb in size…
jit.gl.model @file filename
if the file is not in the search path, use the full file path instead
ahhhhhh – let me re-frame question…. Am using the @file filename already
Example – The fpic object has a "Embed Image In Patcher" flag.
Can I (somehow) do this with a .dae? (or really – any kind of file – while I’m asking ; )
Maybe in a matrix?
"Solely" for the purpose of not mucking about with relative filepaths on different install machines – ALL the .dae data and the executable is in one big phat file…. : )
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