Forums > MaxMSP

Embed 3d object in patcher?


Dec 25 2016 | 8:46 am

Hello all!
I seem to remember finding a recipe for this on the forum somewhere – but I cannot track down the post.

Is there a way to embed a .dae into a max patcher without loading from disk each time?

(fyi in case this matters – this same patcher will end up in a standalone eventually)

thanks!!
jd

Dec 25 2016 | 9:29 am

Quick follow up that may or may not impact any answers – the .dae files that I will be using range from 1 meg to over 120mb in size…
thx
jd

Dec 28 2016 | 10:45 am

jit.gl.model @file filename

if the file is not in the search path, use the full file path instead

Dec 28 2016 | 5:46 pm

Thanks Rob!

ahhhhhh – let me re-frame question…. Am using the @file filename already

Example – The fpic object has a "Embed Image In Patcher" flag.

Can I (somehow) do this with a .dae? (or really – any kind of file – while I’m asking ; )
Maybe in a matrix?

"Solely" for the purpose of not mucking about with relative filepaths on different install machines – ALL the .dae data and the executable is in one big phat file…. : )

thanks !!
jd

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Forums > MaxMSP