Any ideas on how to easily hinge three sets of jit.phys.multiples?
(multiples of A) < -> (multples of B) < -> (multiples of C)
I was unable to discover a way given the current jit.phys.multiple and jit.phys.hinge.
An alternative approach I could take is to perhaps use poly with an abstraction. And in that abstraction create a normal set of 3 objects with 2 hinges.
constraints for rigid bodies in a jit.phys.multiple object is a feature i hope to have implemented in the near future.
check out the great nurbssheet patch posted here for inspiration:
I am also trying to use jit.gl.multiple to create jit.barslides constraints with different limits and motor forces.
Is this possible with the current max 6.1 or should I go for a poly~?
check out the following example patch that demonstrates the phys.multiple constraints feature:
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